### Welcome to Year 2 ### This year we pledge to: •Improve the school environment for our wildlife •Bring in a school visitor to enrich our diversity topic •Send postcards to a school in St Lucia •Make chocolates to raise money for a Year 2 school trip

In this section you will find the latest copy of our Year Group Newsletter.

### Year 2 Curriculum

AutumnSpringSummer
The Great Fire of LondonChocolateIncredible Islands
Lights, camera, action!RobotsThrough The Lens

### Year 2 English

Autumn 1Autumn 2Spring 1Spring 2Summer 1Summer 2
Information text- Great fire of LondonJourney Story/FairytaleKing Midas
Character flaw
The Iron Man
Instructions
St Lucia
Non chronological reports
The Magic Box
Poetry
'Here We Are'
Recovery CLPE Unit
Information
Christmas around the world
Persuasion- AdvertisingInstruction- How to make a robotCharacter DescriptionsPostcard
Great fire of LondonTraditional TalesThe Chocolate TouchHugo CabretFive on a Treasure IslandThe Faraway Tree

Click here to view a copy of the Talk for Writing Always Toolkit.

### Year 2 Maths

National Curriculum for Maths Year 2
Number and Place Value
To count steps of 2,3 and 5 from 0, and in tens from any number, backwards and forwards.

Recognise place value for each digit in a two digit number (tens and ones).

Identify, represent and estimate numbers using different representation, including the number line.

Compare and order numbers from 0-100; use <,> and = signs.

Read and write numbers to at least 100 in words and numerals.

Use place value and number facts to solve problems
Fractions
Recognise, find, name and write fractions 1/3,1/4, 2/4, and 3/4 of a length, set of objects, shape or quantity.

Write simple fractions e.g. 1/2 of 10=5.

Recognise that 2/4 is equivalent to 1/2.

Geometry: Properties of Shape

Identify and describe properties of 2D shapes including the number of sides and symmetry in a vertical line.

Identify and describe properties of 3D shapes, including the number of vertices, edges and faces.

Identify 2D shapes on the surface of 3D shapes e.g. Square on a Cube.

Compare and sort common 2D and 3D shapes in everyday objects.
Geometry: Position and Direction

Order and arrange combinations of mathematical objects in patterns and sequences.

Use mathematical vocabulary to describe position, direction and movement.

Solve problems with addition and subtraction.

-using concrete objects and pictorial representations, including those involving numbers, quantity and measurements.

applying their increasing knowledge of mental and written methods.

Recall and use addition and subtraction facts to 20 fluently, and derive and use related facts up to 100.

+,- using concrete objects, pictorial representations and mental methods including:
- Two digit number and ones
- Two digit number and tens
- Two, two digit numbers

+ 3 digit numbers

Show that addition of two number may be done in any order but that subtraction of one from another cannot.

Recognise and use the inverse relationship between addition and subtraction and use this to check calculations of missing number problems e.g. 20+? = 50 and 50-20 =?
Multiplication and Division

Recall and use multiplication and division facts for the 2,5 and 10 multiplication tables, including recognition of odd and even numbers.

Calculate mathematical statements for multiplication and division within times tables and write them using the appropriate signs.

Show that multiplication of two numbers can be done in any order and that division of one number by another cannot.

Solve problems involving multiplication and division, using materials, arrays, repeated addition, mental methods and multiplication and division facts, including problems in contexts.

Measurement

Choose and use appropriate standard units to estimate and measure length/height in any direction (m, cm);mass (g,kg);temperature (degrees C);capacity(litres/ml) to the nearest appropriate unit, using rulers, scales, thermometers and measuring vessels.

Compare and order :
- Lengths and heights
- Mass/Weight
- Capacity and Volume
and record the results using <,> and =.

Recognise and use the symbols for pounds (£) and pence (p); combine amounts to make a value.

Find different combinations of coin that equal the same amounts of money.

Solve simple problems in a practical context involving + and – of money of the same unit, including giving change.

Compare and sequence intervals of time.

Tell and write the time to 5 minutes, including quarter past/to the hour and draw the faces on a clock to represent this.

Know the number of minutes in an hour and hours in a day.

Statistics

Interpret and construct simple pictograms, tally charts, block diagrams and simple tables.

Ask and answer simple questions by counting the number of objects in each category and sorting the categories by quantity.